I'm back, my pretties! Expect me to pop in sporadically until further notice!
Book two of the Sword of Truth series
In Wizard's First Rule,
Richard Cypher's world was turned upside down. Once a simple woods
guide, Richard was forced to become the Seeker of Truth, to save the
world from the vile dominance of Darken Rahl, the most viciously savage
and powerful wizard the world had ever seen. He was joined on this epic
quest by his beloved Kahlan, the only survivor among the Confessors, who
brought a powerful but benevolent justice to the land before Rahl's
evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl,
they were able to cast him into the underworld, saving the world from
the living hell of life under Rahl.
But the veil to the
underworld has been torn, and Rahl, from beyond the veil, begins to
summon a sinister power more dreadful than any he has wielded before.
Horrifying creatures escape through the torn veil, wreaking havoc on the
unsuspecting world above.
If Rahl isn't stopped, he will free
the Keeper itself, an evil entity whose power is so vast and foul that
once freed, it can never again be contained.
Richard and Kahlan
must face Rahl and the Keeper's terrible minions. But first, Richard
must endure the ministrations of the Sisters of the Light, or die from
the pain of magic that is his birthright and his curse. While Richard
undertakes the arduous journey to the forbidden city of the Sisters,
Kahlan must embark upon a long and dangerous mission to Aydindril,
citadel of the old wizards, where she hopes to find Zedd and the help
only he can lend to their desperate cause.
War, suffering,
torture, and deceit lie in their paths, and nothing will save them from a
destiny of violent death, unless their courage and faith are joined
with luck and they find the elusive...Stone of Tears.
MY RATING: 3 STARS
I just realized I misspelled a name in my review, yet I don't really care to correct it. *cackle* Anyhoo, here's the review!
I would probably give this
one more like 3.5 stars if I had the option. Where it was good, it was
great, but the only real trouble I had with it is that Goodkind spent way too
much time wandering around before he finally remembered there is in
fact such a thing as plot and he'd better get back to his in a hurry.
All the crap I heard about there being so much more sadism and
near-misogyny wasn't nearly what I'd been led to believe by a long shot.
So...Richard is a wizard and needs to follow Verna, a Sister of
the Light, to the Palace of the Prophets to learn to control his magic
before it kills him. Fine and dandy, but they have to cross all of
creation to get there, and Goodkind drags us along for the entire
trip. Only about a quarter of the book, if that, took place in the
Palace of the Prophets. The Stone of Tears, the only thing holding the
Keeper of the Dead in the underworld, is in the land of the living, and
if it falls into the wrong hands, the usual hell will break loose.
Sounds great, but the Stone itself was more of a minor detail until the
very end of the book, so that fell flatter than crepes. Kahlan needs to
get to Zedd in Adyndril, the city of wizards and Confessors, to see if
he can help Richard escape from the terrible, horrible, no-good, very
bad Sisters of the Light. All right, but she gets sidetracked fighting
wars with the army of the Imperial Order and spends more time killing
renegade soldiers wearing nothing but warpaint than she does in
Adyndril. Zedd himself is after Adie the bone woman for her knowledge of
the underworld. Cool beans, but they were attacked by a skrin and need
to visit these healing sorceresses or whoever they were to be cured from
the taint on their magic.
And so on and so on and zzzzzzzzzzzzzz...........
Yeah,
it just drifted along for nearly all eternity, but there were some
things I liked, like Richard's friendship with Gratch, for one thing.
That was just adorable. And at first I was a little put off by Kahlan's
one-eighty into a remorseless warrior queen since I thought the Mother
Confessor was supposed to be the soul of compassion, but I guess she's
also the guardian and protector of her people, so when they fell under
threat, she only did what was necessary to defend them. Denna had also
become my favorite character by the end of Wizard's First Rule
so I was glad to see her again here, though I just wish I could have
seen more of her. She's one of the more complex and intriguing villains
I've seen recently, and I love her as much as I'm sickened by her.
(Speaking of Mord-Sith, I spent the entire book looking for Cara! She
was more important in the TV series, and nonexistent in the book! I kept
thinking to myself as I read, "Where's Cara? Where's
Cara?.................There's Cara!")
I was more than a little
annoyed that the resolution of those infinite plot lines was rushed on
all counts, and irritated that it took forever to learn what Wizard's
Second Rule was only for it to turn out so trite and stale, and while it
wasn't as graphic as I'd expected it to be based on the reviews I read,
hearing about seventy-five percent of the female characters being raped
every time you blinked got...old. Was Goodkind going for shock factor?
He wore it out awful fast. Is he really some kind of perverted sexual
sadist? He played it pretty safe, considering the subject matter.
*shrug* There was some other seriously weird stuff going on, like
bestiality with a creature from the underworld and more of that ritual
sacrifice from the first book. It seems Goodkind can't decide whether he
wants to tell a story or make people vomit!
And I liked Richard a lot in the first one but here, well, he just got on my nerves way too often.
I'd
call this one about 60/40 so far as waste/valuables goes, but those
good parts were worth it. I think...I'm almost positive...I'm putting
this series on the low-priority section of my wish list.
There it is, take it or leave it!
Your humble book nerd,
Angels
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